When hosting game testing sessions you need to prepare the following:
A testing log
A testing sign in
Rules
The testing log needs to contain who played and some information about what you observed when they played.
The sign in needs a statement similar to this: I understand that I am testing a video game and will be observed by CAMM students. My play is at the discretion of CAMM students at all times. The sign in needs to include the testers' signature and printed name.
Rules need to be developed which include: no swearing, CAMM students decide console, game and players, keep an aisle open on both sides, and clean up before the bell.
All of this needs to be kept in a notebook organized and punched.
Wednesday, September 26, 2007
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